This Fall the School of the Arts is offering a new course
Digital Storytelling: Immersive Production
This course is open to students across the University and credit and letter grades are possible for those outside of the School of the Arts.
The application is now open for Digital Storytelling: Immersive Production, a semester-long course offered this fall. This course is taught by Lance Weiler, Director of the School of the Arts’ Digital Storytelling Lab, and is open to all Research Arts students as a non-credit course for those within SoA and credit and letter grades for those in other schools. The course is open to students within SoA and across the University.
See below for more details and the link to apply for this class. The deadline to apply is Monday, August 14 at 10am. Accepted students will be notified by email with registration information prior to the fall semester.
- FILM AF 9315
- Fall 2017
- Mondays 6-9pm
- Prof. Lance Weiler
Imagine a space where a diversity of participants work together through story, play,
What if we built an immersive storytelling experience that modeled negative conversations and behaviors found on social media platforms? Inside of this environment, situations quickly escalate. But this time, we would be able to do something about it.design and collaboration to de-escalate situations that stem from misunderstanding and polarization. To create this “De-Escalation Room” we’ll harness emerging technologies, storytelling, collaborative methodologies and field research to design and build an innovative immersive storytelling experience that can scale.
Teams of 5 to 6 students will work to design, build and deploy a digital storytelling experience modeled on data derived from research conducted by SAFELab within the school of social work.SAFELab’s research examines a rise in real world violence linked to social media behavior. At the end of the semester, we will stage our escape room for the public.
This course combines project work, mentors, and collaborative methods to create a dynamic, hands-on environment that mixes story, code and experience design. It will guide students through a design process uniquely tailored for experiential environments, combining elements at the cutting edge of immersive storytelling in film, gaming, theater, and emerging technology. In addition, teams will have the opportunity to share work and receive feedback from working industry professionals, across a variety of disciplines.