• Story I/O – a special event to explore new forms & functions of storytelling

    Led by Columbia Digital Storytelling Lab, Story I/O, or “Input/Output,” is a highly interactive one-day event to explore new forms and functions of storytelling. This first edition explores the lab’s collaborative work with Columbia School of Social Work’s SAFE Lab, creating a de-escalation room for youth that harnesses story, play, design, and emerging tech. The day also incorporates work by the Program in Narrative Medicine and The Patient Revolution to build simulations for empathetic care that embrace mixed reality and sensor-based technologies.

  • Speculative Fiction – world building for imagined futures

    Join us for an evening of Speculative Fiction & Design. In this special meetup, we’ll explore the power of narrative and design-futures as tools for world building and social impact. Our special guest for the session is Elliott P. Montgomery a researcher and strategic designer whose work focuses on speculative alternatives at the confluence of social, technological and environmental […]

  • Frankenstein AI: a monster made by many

    In launching Frankenstein AI, we’re working to build on the legacy of our first immersive adaptation Sherlock Holmes & the Internet of Things. At the Columbia University School of the Arts’ Digital Storytelling Lab, we explore new forms and functions of storytelling.

  • Digital Dozen: Breakthroughs in Storytelling

    We’re excited to announce that the Digital Dozen: Breakthroughs in Storytelling Awards have a special online gallery. Designed at first to highlight the most innovative examples of digitally enabled storytelling however over time our goal is to evolve the awards into an archive project that enables replay-ability of these groundbreaking works. The Columbia University School […]

  • Sherlock Hack

    The countdown to the New York Film Festival is underway. On Oct 1st we convert Lincoln Center Plaza into a massive connected crime scene. Festival going audiences will step into an immersive experience that mixes storytelling, play and technology. We made wonderful progress at the last meetup on August 20th. Thanks to everyone who came […]

  • Last chance to register for Sherlock Holmes & the Internet of Things

    Sherlock Holmes & the Internet of Things MOOC runs August 23rd to October 6th Quick reminder to let you know that this is the final week to register for the FREE Sherlock Holmes & the Internet of Things MOOC (massive online/offline collaboration). Starting August 23rd storytellers, game designers, hackers and makers will step into a […]

  • We’re excited to announce our new podcast – Crossroads

    The Columbia University School of the Arts’ Digital Storytelling Lab has a new monthly podcast entitled Crossroads. A collaboration with the Film Society of Lincoln Center, Crossroads is recorded in front a live audience at the Elinor Bunin Munroe Auditorium. The monthly podcast is a mixture of talks, interviews, fireside chats and lab project updates that explore new forms and functions of storytelling.

  • Special Event Feb. 23rd, live at the Film Society of Lincoln Center

    COLUMBIA UNIVERSITY SCHOOL OF THE ARTS’ DIGITAL STORYTELLING LAB ANNOUNCES “CONVERGENT,” A LIVE PROGRAM AND PODCAST WITH THE FILM SOCIETY OF LINCOLN CENTER Inaugural production Feb. 23 to celebrate the Lab’s “Digital Dozen” honoring groundbreaking storytellers and kick off the 2016 edition of Sherlock Holmes and the Internet of Things.  Columbia University’s Digital Storytelling Lab (DSL) is […]

  • Sherlock Holmes returns to Lincoln Center

    Sherlock Holmes & the Internet of Things returns Feb 23rd to Lincoln Center for our first meetup of 2016. This special event will kickoff with a presentation of the Columbia Digital Storytelling Lab’s Digital Dozen: Breakthroughs in Storytelling. A number of the creators featured on the list will be joining us. After the presentation we’ll move […]

  • Breakthroughs in Storytelling

    Columbia’s “Digital Dozen: Breakthroughs in Storytelling” celebrates the year’s most creative examples of digitally enabled storytelling as judged by the Columbia Digital Storytelling Lab. The works honored for 2015 include an ad campaign; a video game; an art installation; an experimental opera; an online community whose leaders have been targeted by murderous fundamentalists; and two […]